OpenGL (Open Graphics Library) is the computer industry’s standard API for defining 2-D and 3-D graphic images. OpenGL allows new hardware innovations to be accessible through the API via the OpenGL extension mechanism. It is used in CAD (Computer-aided design), virtual reality, video games, and flight simulation.
This site contains the API and Extension registries for the OpenGL family APIs - OpenGL, OpenGL ES, and OpenGL SC. It includes API specifications; specifications of Khronos- and vendor-approved extensions; header files corresponding to the specifications; the XML API Registry defining each API; and related tools and scripts.
OpenGL + Qt Tutorial A tutorial to use OpenGL within Qt Widgets applications. A comprehensive discussion of many Qt Wrapper and convenience classes and functions to assist with OpenGL development. Includes discussion of best-practice approaches for many topics, including input handling and battery-efficient render-on-demand.